Write down the customs your group uses, including straddles, whether everyone
must ante in a bomb pot, and taking chips off the table. A short rules sheet
gives players a shared reference.
Use the printable house rules template to record
the choices below. The customs themselves are described in Home-game customs.
Jump to
- Before you start
- 91.1 Write it down before the first hand
- 91.2 Adopt a published rulebook for everything you don't decide
- The game
- 91.3 Decide the game, the stakes and the betting structure
- 91.4 Decide the buy-in, the rebuys and going south
- 91.5 Decide which straddles you allow
- The customs
- 91.6 Decide your bomb pots
- 91.7 Decide running it twice and the rabbit hunt
- 91.8 Decide chopping and the side games
- Disputes and time
- 91.9 Decide how a showdown is settled
- 91.10 Decide who is the floor
- 91.11 Decide the start, the end and the clock
- Money and manners
- 91.12 Decide who keeps the bank and when you settle
- 91.13 Decide phones and behavior
- 91.14 A home tournament: adopt the TDA and add your own numbers
Before you start
91.1 Write it down before the first hand
Agree the rules before anyone has a hand to protect. pagat.com advises a home
game to settle its game, stakes and house rules before play, above all when a
new player joins, because a rule misunderstood mid-hand is hard to settle
fairly. Keep the sheet short enough to read in a minute, and send it to
anyone new before they come.
Source: pagat.com, "Poker Rules".
91.2 Adopt a published rulebook for everything you don't decide
Your sheet only needs your own choices. For everything else, name a rulebook
and agree that it decides. For a cash game the usual choice is Robert's Rules
of Poker, which its author lets anyone copy and use free; the DD Poker
hosting guide recommends it to home hosts. For a tournament, the Poker TDA
rules (2026 edition, Version 1.1) are what most card rooms use. This
rulebook can serve too.
Source: Robert's Rules of Poker v11, introduction; DD Poker, "Hosting"; TDA 2026 Rules (Version 1.1).
The game
91.3 Decide the game, the stakes and the betting structure
Write down the game or games, the blinds, and whether it's no-limit, pot-limit
or fixed-limit (Betting structures). For a dealer's-choice night, list the games on the menu
and the stakes for each (90.18). Home games vary most here: pagat.com notes
that small-stakes home games often set a fixed maximum bet, and may cap the
number of raises. Robert's Rules won't change a game's limit if two or more
players object, and lets the house approve a raise in the stakes.
Source: Robert's Rules of Poker v11, Section 2, "Procedures" rule 17; pagat.com, "Poker Betting", "Betting limits".
91.4 Decide the buy-in, the rebuys and going south
Set a minimum and maximum buy-in, whether a busted player may rebuy and for
how much, and say plainly that chips stay on the table until you leave
(90.20, 90.21). Most games play table stakes and allow rebuys between hands.
Robert's Rules requires a player returning within an hour to buy in for at
least what they left with.
Source: pagat.com, "Poker Betting", "Table stakes"; Robert's Rules of Poker v11, Section 2, "Procedures" rules 7 and 8.
91.5 Decide which straddles you allow
Say whether you allow a straddle, from which seats, for how much, and whether
it can be re-straddled (90.16). Most games allow the straddle under the gun
at twice the big blind. Robert's Rules allows exactly that one straddle in
no-limit and pot-limit games.
Source: Robert's Rules of Poker v11, Section 14, "No-Limit and Pot-Limit" rule 15.
The customs
91.6 Decide your bomb pots
Five answers: what calls one, the ante, whether everyone must play, which
game and limit, and one board or two with how the pot splits (90.3 to
90.6). Add whether the button moves after one (90.7). Most home games ante
everyone and play the flop straight away; there's no published rulebook to
adopt, so these have to be your own words.
Source: common home-game practice; see PokerNews, "Bomb Pot Poker Rules" and Massachusetts Gaming Commission, Poker rules (2026), Section 1, "Bomb".
91.7 Decide running it twice and the rabbit hunt
Say whether a pot may be run twice or three times, and that everyone in the
pot must agree (90.8 to 90.10). Then say whether rabbit hunting is allowed
(90.11). Card rooms that allow running it twice want everyone in the pot to
agree, and most ban rabbit hunting. Robert's Rules allows dealing twice or
three times by agreement in big-bet games and asks dealers not to show the
next card.
Source: Robert's Rules of Poker v11, Section 2, "Procedures" rules 16 and 24; Irish Poker Tour, "Cash Game Rules", rules 5 and 8.
91.8 Decide chopping and the side games
Say whether the blinds may chop when everyone folds to them (90.17), and
list any side game the table plays (the 7-2 game, a high-hand bonus, the nit
game) with its amount and its conditions (90.12 to 90.15). Robert's Rules
allows chopping the blinds; no published rulebook covers the side games, so
write their details down in full.
Source: Robert's Rules of Poker v11, Section 2, "Procedures" rule 15; common home-game practice for the side games.
Disputes and time
91.9 Decide how a showdown is settled
Write down that the cards speak (a hand is what the cards show, not what its
player calls it), who shows first, and how long after a hand a mistake can
still be fixed. Most games use the standard show order (Showdown). The TDA covers
cards speaking and show order; Robert's Rules sets the deadline for a ruling
at the start of the next deal.
Source: TDA 2026 Rules (Version 1.1), Rules 13 and 18; Robert's Rules of Poker v11, Section 2, "Decision-Making" rule 5.
91.10 Decide who is the floor
Name the person who rules when the sheet doesn't answer: usually the host,
with someone else for the host's own hands. Card rooms make the floor's word
final, and let it rule in the spirit of fairness where the letter of a rule
gives a poor answer. Robert's Rules and the TDA both say so.
Source: Robert's Rules of Poker v11, Section 2, "Decision-Making" rules 1 and 2; TDA 2026 Rules (Version 1.1), Rule 1.
91.11 Decide the start, the end and the clock
Say when cards go in the air, what happens to late arrivals, when the game
ends and how the last hand is announced (90.24). Decide whether anyone may
call the clock on a slow player, and how long they get. Robert's Rules gives
a player on the clock one more minute in no-limit and pot-limit, with a
ten-second warning; the TDA's 2026 rules have their own rule on calling for
a clock.
Source: Robert's Rules of Poker v11, Section 14, "No-Limit and Pot-Limit" rule 16; TDA 2026 Rules (Version 1.1), Rule 31; DD Poker, "Hosting".
Money and manners
91.12 Decide who keeps the bank and when you settle
Name the banker, how buy-ins are paid, whether there's any credit, and when
everyone settles (90.22, 90.23). Most games keep a written note of every
buy-in and settle the same night. No rulebook covers a home game's bank, so
this one is your own.
Source: common home-game practice; see Poker Chip Forum, "Playing 'Bank' - Tips & What I've Already Learned... The Hard Way" (2023) and DD Poker, "Hosting".
91.13 Decide phones and behavior
Say whether phones may be on the table, and that nobody in a hand uses one.
Add the basics of behavior: one player to a hand, no help from anyone else, no
abuse. Robert's Rules covers conduct and etiquette; the TDA has a stricter
phone rule for tournaments.
Source: Robert's Rules of Poker v11, Section 1, "Conduct Code" and "Poker Etiquette"; TDA 2026 Rules (Version 1.1), Rule 5.
91.14 A home tournament: adopt the TDA and add your own numbers
For a tournament night, adopt the TDA rules and write down only what the TDA
leaves to the house: the buy-in, the starting stack, the levels and breaks,
rebuys and add-ons, the payouts, how players out in the same hand are placed,
and whether deals are allowed (80.10, 80.19, 80.21, 80.24). A home-game
guide's advice is to announce the payouts before the first hand.
Source: TDA 2026 Rules (Version 1.1); HomePokerTourney.org, "Poker Tournament Buy-in Help and Advice".
Rules of Poker, 2026 edition, by MyHomeGame. Free to copy and reuse with credit under CC BY 4.0. How to cite and reuse.