Rules of Poker · Chapter 91 · 2026 edition

Writing your house rules

Write down the customs your group uses, including straddles, whether everyone must ante in a bomb pot, and taking chips off the table. A short rules sheet gives players a shared reference.

Use the printable house rules template to record the choices below. The customs themselves are described in Home-game customs.

Jump to
  1. Before you start
    1. 91.1 Write it down before the first hand
    2. 91.2 Adopt a published rulebook for everything you don't decide
  2. The game
    1. 91.3 Decide the game, the stakes and the betting structure
    2. 91.4 Decide the buy-in, the rebuys and going south
    3. 91.5 Decide which straddles you allow
  3. The customs
    1. 91.6 Decide your bomb pots
    2. 91.7 Decide running it twice and the rabbit hunt
    3. 91.8 Decide chopping and the side games
  4. Disputes and time
    1. 91.9 Decide how a showdown is settled
    2. 91.10 Decide who is the floor
    3. 91.11 Decide the start, the end and the clock
  5. Money and manners
    1. 91.12 Decide who keeps the bank and when you settle
    2. 91.13 Decide phones and behavior
    3. 91.14 A home tournament: adopt the TDA and add your own numbers

Before you start

91.1 Write it down before the first hand

Agree the rules before anyone has a hand to protect. pagat.com advises a home game to settle its game, stakes and house rules before play, above all when a new player joins, because a rule misunderstood mid-hand is hard to settle fairly. Keep the sheet short enough to read in a minute, and send it to anyone new before they come.

Source: pagat.com, "Poker Rules".

91.2 Adopt a published rulebook for everything you don't decide

Your sheet only needs your own choices. For everything else, name a rulebook and agree that it decides. For a cash game the usual choice is Robert's Rules of Poker, which its author lets anyone copy and use free; the DD Poker hosting guide recommends it to home hosts. For a tournament, the Poker TDA rules (2026 edition, Version 1.1) are what most card rooms use. This rulebook can serve too.

Source: Robert's Rules of Poker v11, introduction; DD Poker, "Hosting"; TDA 2026 Rules (Version 1.1).

The game

91.3 Decide the game, the stakes and the betting structure

Write down the game or games, the blinds, and whether it's no-limit, pot-limit or fixed-limit (Betting structures). For a dealer's-choice night, list the games on the menu and the stakes for each (90.18). Home games vary most here: pagat.com notes that small-stakes home games often set a fixed maximum bet, and may cap the number of raises. Robert's Rules won't change a game's limit if two or more players object, and lets the house approve a raise in the stakes.

Source: Robert's Rules of Poker v11, Section 2, "Procedures" rule 17; pagat.com, "Poker Betting", "Betting limits".

91.4 Decide the buy-in, the rebuys and going south

Set a minimum and maximum buy-in, whether a busted player may rebuy and for how much, and say plainly that chips stay on the table until you leave (90.20, 90.21). Most games play table stakes and allow rebuys between hands. Robert's Rules requires a player returning within an hour to buy in for at least what they left with.

Source: pagat.com, "Poker Betting", "Table stakes"; Robert's Rules of Poker v11, Section 2, "Procedures" rules 7 and 8.

The customs

91.6 Decide your bomb pots

Five answers: what calls one, the ante, whether everyone must play, which game and limit, and one board or two with how the pot splits (90.3 to 90.6). Add whether the button moves after one (90.7). Most home games ante everyone and play the flop straight away; there's no published rulebook to adopt, so these have to be your own words.

Source: common home-game practice; see PokerNews, "Bomb Pot Poker Rules" and Massachusetts Gaming Commission, Poker rules (2026), Section 1, "Bomb".

91.7 Decide running it twice and the rabbit hunt

Say whether a pot may be run twice or three times, and that everyone in the pot must agree (90.8 to 90.10). Then say whether rabbit hunting is allowed (90.11). Card rooms that allow running it twice want everyone in the pot to agree, and most ban rabbit hunting. Robert's Rules allows dealing twice or three times by agreement in big-bet games and asks dealers not to show the next card.

Source: Robert's Rules of Poker v11, Section 2, "Procedures" rules 16 and 24; Irish Poker Tour, "Cash Game Rules", rules 5 and 8.

91.8 Decide chopping and the side games

Say whether the blinds may chop when everyone folds to them (90.17), and list any side game the table plays (the 7-2 game, a high-hand bonus, the nit game) with its amount and its conditions (90.12 to 90.15). Robert's Rules allows chopping the blinds; no published rulebook covers the side games, so write their details down in full.

Source: Robert's Rules of Poker v11, Section 2, "Procedures" rule 15; common home-game practice for the side games.

Disputes and time

91.9 Decide how a showdown is settled

Write down that the cards speak (a hand is what the cards show, not what its player calls it), who shows first, and how long after a hand a mistake can still be fixed. Most games use the standard show order (Showdown). The TDA covers cards speaking and show order; Robert's Rules sets the deadline for a ruling at the start of the next deal.

Source: TDA 2026 Rules (Version 1.1), Rules 13 and 18; Robert's Rules of Poker v11, Section 2, "Decision-Making" rule 5.

91.11 Decide the start, the end and the clock

Say when cards go in the air, what happens to late arrivals, when the game ends and how the last hand is announced (90.24). Decide whether anyone may call the clock on a slow player, and how long they get. Robert's Rules gives a player on the clock one more minute in no-limit and pot-limit, with a ten-second warning; the TDA's 2026 rules have their own rule on calling for a clock.

Source: Robert's Rules of Poker v11, Section 14, "No-Limit and Pot-Limit" rule 16; TDA 2026 Rules (Version 1.1), Rule 31; DD Poker, "Hosting".

Money and manners

91.14 A home tournament: adopt the TDA and add your own numbers

For a tournament night, adopt the TDA rules and write down only what the TDA leaves to the house: the buy-in, the starting stack, the levels and breaks, rebuys and add-ons, the payouts, how players out in the same hand are placed, and whether deals are allowed (80.10, 80.19, 80.21, 80.24). A home-game guide's advice is to announce the payouts before the first hand.

Source: TDA 2026 Rules (Version 1.1); HomePokerTourney.org, "Poker Tournament Buy-in Help and Advice".

Rules of Poker, 2026 edition, by MyHomeGame. Free to copy and reuse with credit under CC BY 4.0. How to cite and reuse.