Irish starts like Omaha and ends like Texas Hold'em. Each player is dealt
four cards, bets the first two rounds holding all four, then throws two away
and plays the turn and river with an ordinary two-card Hold'em hand. It is a
close relative of Crazy Pineapple (Pineapple), with one more card dealt and one
more thrown. Published summaries don't all put the discard at the same
moment, so a home game should say when it comes before the first hand.
Everything not covered here is as in Texas Hold'em (Texas Hold'em): the blinds, the
order of betting, the flop, turn and river, and the showdown. The name is
also used for a drinking game played with a deck of cards; that game has no
betting and is not covered here.
Irish is played with a standard 52-card deck. Each player holds four hole
cards until the discard, so a full table of ten takes 40 cards; with five
board cards and three burns that is 48 of the 52, which is why ten is about
the most the game can seat. Cards thrown away are out of play and don't go
back into the deck.
23.2 Each player is dealt four hole cards, face down
The deal is Hold'em's (20.2) with two more rounds: each player gets four
cards face down. The board is dealt the same way, three on the flop and one
each on the turn and river (20.3).
23.3 Blinds, betting order and structures are Hold'em's
Irish uses two blinds, the player left of the big blind acts first before
the flop, and the first player still in left of the button acts first after
it, exactly as in Hold'em (20.4 to 20.7). DeucesCracked lists it as
usually played pot-limit or no-limit; Full Tilt Poker spread it online as
No-Limit Irish, and PokerNews's strategy article on it was written for that
game.
23.4 You bet the flop with four cards, then throw two before the turn
You hold all four cards through the pre-flop betting, see the flop with
them, and bet the flop with them. When the flop betting is over, everyone
still in throws away exactly two cards, keeping two. Then the turn is dealt
and the hand plays on as Hold'em. pagat.com, DeucesCracked, SafeClub,
Pokerology, PokerNews's strategy article and Wikipedia all describe it this
way.
Example: you hold A-K-8-7 and the flop is K-8-2. You bet the flop holding
top two pair between your four cards, but afterwards you must choose which
pair of cards to keep: K-8 keeps the two pair, A-K keeps top pair with the
best kicker, and 8-7 keeps a pair and a weak kicker.
Most sources put the discard after the flop betting (23.4), but not all:
(a) After the flop betting, before the turn. This is the usual rule and
the one Full Tilt played.
(b) After the pre-flop betting, before the flop. PokerNews's rules page has
players discard two cards once the first betting round ends, so the flop
is seen and bet with two cards, which makes the game much closer to plain
Pineapple (21.4).
Holding A-K-8-7, under (a) you see a flop before choosing your two cards;
under (b) you choose before any board card is shown. We found no published
version that discards after the flop is dealt but before it is bet, as
Crazy Pineapple sometimes does (21.5). Agree which one you're playing.
23.6 After the discard, the hand is read as Hold'em
Once you are down to two cards, your hand is made exactly as in Hold'em: the
best five from your two cards and the board, using two, one or none of your
own (20.10). Irish has none of Omaha's requirement to use exactly two hole
cards (Omaha); four hole cards is where the resemblance to Omaha ends. The two
cards you threw away are out of the hand for good.
The showdown order, the need to show your cards to win (20.13), splitting a
tied pot and the odd chip are the same as in Hold'em; see Showdown and Pots. The
discards are not part of anyone's hand and are not shown. Each player at
showdown shows the two cards they kept.
The discard isn't a bet, so being all-in doesn't excuse you from it: the
published rules have every player still in the hand throw two. Example: a
player goes all-in before the flop and is called. The flop is dealt, both
players throw two cards, and only then are the turn and river dealt. Nobody
reaches showdown holding four cards.
The discard is compulsory in every description we found, but none of them
says what happens to a player who doesn't make it. Card-room rules for the
closest game, Crazy Pineapple, treat that hand as fouled (21.10), and a home
game without a rule of its own can do the same.
23.10 Bomb pots and side games are for the house to settle
No published rule covers Irish in a bomb pot (90.2)
or in side games such as the 7-2 game (90.12). A
bomb pot skips the pre-flop betting, so under the usual timing (23.4) the
discard still has its place after the flop betting; under the early timing
(23.5(b)) it has none. With four cards dealt, a 7-2 bonus also needs a rule
for which cards count, since a player may hold a 7 and a 2 among four and
then throw one of them away. Decide both before dealing Irish.